![]() Dynamic Slicing – Playlogic’s proprietary mechanic allows players to cut anything off of any enemy anywhere in real time, rendering repetitive collision-based canned animations a thing of the past.Inspired by twisted cartoons like Happy Tree Friends and Itchy and Scratchy, and featuring a wildly colorful and distinct art style, players can cooperatively complete quests in the single-player storyline or compete in chaotic multiplayer battle with up to 4 players. Using the Unreal 3 Engine like you’ve never seen it, Fairytale Fights takes popular characters and tales from the pantheon of well known fairytales and turns them on their heads as players must fight their way through hordes of bloodthirsty enemies on a quest to restore their own personal honor and re-establish peace in the land of fairytales. OB), an independent worldwide publisher of entertainment software, is pleased to announce that Fairytale Fights will be available in retail stores nationwide October 27th for Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system. New York-Aug 17, 2009-Playlogic Entertainment, Inc. HACK N’ SLASH YOUR WAY TO A BLOODY HALLOWEEN AS FAIRYTALE FIGHTS™ HITS STORES OCTOBER 27TH IN NORTH AMERICA The game will also be made available for PC in 2010.įull press release is below, and D'toid has a hands-on preview if you would like to have a look. Players can also cooperatively complete quests in the single-player storyline or multiplayer battles with up to 4 others with over 100 weapons, and DLC is expected to be released on a regular basis post launch. Players must fight their way through "hordes of bloodthirsty enemies on a quest to restore their own personal honor and re-establish peace in the land of fairytales." Using the Unreal 3 Engine and inspired by cartoons like Happy Tree Friends and Itchy and Scratchy, the game takes characters and tales from well known fairytales and makes them more macabre. Pinging is currently not allowed.Playlogic has announced that Fairytale Fights will release on October23 and 27 for PS3 and Xbox 360 in the UK and US, respectively. You can skip to the end and leave a response. You can follow any responses to this entry through RSS 2.0. This entry is filed under Fairytale Fights, GAME WORK. The idea stayed throughout the project, but as you see in the movies, the style became even more abstract &stylistic. The basic idea was to integrate books and paper in the world, to give the world a strong and unique connection to Fairy Tales. ![]() ![]() If you want to get a quick impression Fairytale Fights, then check out the trailer: This movie gives an overview of the game wich should also give you a fair impression my artistic involvement in the game: While I was still developing the initial concept I made the illustrations you see below. In 2010 ‘Fairytale Fights’ also won the dutch game award for best visual design. I also did a video interview for Electric Playground that gives a nice overview of our creation process you can watch it here. I also produced the initial concept art and later on lead a team of over 30 artist as being the art director of the project. I was involved from day one, as co-creator of the concept & story. Fairytale Fights is a project close to my heart! I love creating compelling fantasy worlds, and this project gave me every opportunity to do so. ![]()
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